Grapple Studio
Load Dual
+E
+R
Export Dual ZIP
E
R
Target:
E
⇄
Facing:
Face-to-Face (Front)
Joint:
Hips
Dist:
60.0
cm
E
R
Tap joint on character to select and pose
Frame
0
/ 0
Hips
Target: E ⇄
Track 0
Core
L.Arm
L.Fingers (10)
R.Arm
R.Fingers (10)
L.Leg
R.Leg
Head
All 37 Bones
Position
Rotation
Coupling
Tools
Position (Movement)
Plane: XY
Step:
0.5
1.0
5.0
10
25
Plane:
XY
XZ
+Y
-X
ZERO
+X
-Y
DEPTH
+Z In
-Z Out
X
Y
Z
Rotation (Angles)
Pitch · Yaw · Roll
Step:
1°
5°
15°
45°
90°
Zero (0,0,0)
Tilt +
Turn -
ZERO
Turn +
Tilt -
ROLL (Z)
Roll -
Roll +
X
°
Y
°
Z
°
Move Coupling & Alignment
Safe (Untouched)
6-Axis Spacing & Positioning
Frame 0
1
5
10
25
50
100
XZ
XY
+Z
-X
ZERO
+X
-Z
ELEV
+Y Up
-Y Dn
X
Y
Z
3D Pelvis Separation:
60.0 cm
Copy to All Frames
Reset All Frames
Safe Persistence
: 6-axis slide offsets remain persistent on each frame without modifying the underlying animation keyframes or .zf3d files.
Wrestler Facing Orientation
Face-to-Face (Front)
From Behind (Rear)
Turn Defender 180° In-Place
Posing & Studio Tools
Keyframe & Style
Pose & Keyframes
Copy Pose
Paste Pose
Mirror Pose
Reset Bone
Revert Frame
Tween In-Betweens
Character Color / Shading
Slate
Skin
Soft White
Display Overlays
Bones
Grid
Camera
Tween / Interpolate In-Betweens
Start Frame:
End Frame:
Apply Target:
Selected Joint Only
All Character Joints